![]() unlike the charge ability, hotswitching will instakill any enemy while losing the weapon you were originally holding and forcing the enemy that you hotswitched into throwing their weapon automaticaly. re - Change bodies with enemies (and the main abillity in the first game SUPERHOT).You can unlock this core after completing SHORT / NODE 4A.Flwrecall.hack wont show up in the "HACK-YOUR-MİND" menu unless Piercing.hack has already been equipped. make it so that if a recalled katana kills an enemy in the air, it will bounce to anoter enemy before reaching your hand. Piercing.hack makes it so that a thrown kataba wont stop movin even upon hitting an enemy. this cores hacks are Piercing.hack and Flwrecall.hack. re - Make your katana return to your hand and kill any enemy in its way(Basically like thor's hammer but katana version), this core also makes it so that you start any level with a katana.the second core that you unlock after completing SENSORY / NODE 1A.Chainchrg.hack wont show up in the "HACK-YOUR-MİND" menu unless Recharge.hack has already been equipped. Chainchrg.hack makes it so that you can charge up to 3 times in a row as long as you do it fast enough. Recharge.hack makes it so any killed enemy reduces the cooldown for the charge ability. This cores hacks are Recharge.hack and Chainchrg.hack.this core also comes with a passive ability that lets you kill an enemy in to punches instead of 3. ![]() This core is similiar to hotswitch with differences like not instakillinhg unless equipped with a melee weapon or with the suppunch.hack, it also has a limit to far you can charge to an enemy.re - Jump towards an enemy and punch them in the face.5hp.hack wont show up in the "HACK-YOUR-MİND" menu unless 4hp.hack has already been equipped. the hacks for this core are 4hp.hack and 5hp.hack, each hack changes the max hp to 4 and 5 respectively.re - Start with more hearts (Instead of 2 hearts it becomes 3), the first core that you will start with after completing the intro.each core (except for re) has 2 uniqe hacks as an upgrade to them. These enemies come at random times in a certain level:Ĭores are basically classes that have different abilities. ![]() they also explode without harming the enemy when they are hotswitched. Spike guys - Enemies that explode a barrage of bullets in every direction seconds after killing them.They will never drop their weapons, and those will shatter once they're killed. Cyborgs - Enemies that hold red glowing weapons attached to their own body.Their "armor" can also be pierced using a Railgun, a recalled katana, a stomp with the dthstomp.hack, a throwable empowered by the supthrow.hack or a spike mine. Statue - Enemies that have a rock like body that only one of their body parts are vulnerable but you can kill them by punching them if you have the suppunch.hack.They can shoot, grab, hit, punch, and run. Red guys - The first enemies that you encounter in the game. ![]() MCD offers a more refined, sharper, flashier experience than any SUPERHOT so far.
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